3:2:1 AND NOT DEFENSE Vol. 13

3 time outs + next attack:

 

 

 

 

2 questions:

How precisely do players transfer your ideas into the game?

How much freedom do you give them in decision making, and how much do you force them to follow your schemes?

 

1 quote:

To be misunderstood is always painful. 

Possibly there is only one thing more painful. 

That is to be understood.

– Eleanor Hoyt –

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